Xna game time not updating
Another great example of this kind of “out of the gates” running mentality in XNA Game Studio Express is the game loop.
Traditional game development has always involved a great deal of thought and philosophical debate on how to construct and use a game loop.
Many people put a lot of time into this and new game developers often get lost just trying to wade through the many and differing discussions.
New game developers just want to get started on their game but getting started on a game loop can cause confusion.
Currently, George is a business developer by day working with Visual Basic, ASP.
NET, and SQL building Windows Forms and Web software for the construction industry.
Anyone who has developed with Direct X, both managed or unmanaged, knows that first project of figuring out how to set up resolutions, switching between full screen and windowed modes, and finally getting everything to a point that you can just have a simple black screen is an exercise in patience and a night of frustration, especially for newcomers.Microsoft released XNA Game Studio Express as a beta in early August 2006, followed up with a second beta a few months later in November, and then officially released version 1.0 in December of 2006 to much excitement in the game development community.