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I like the idea of limiting choice but every choice feels like it's cutting down or being judgemental of things from the narrator or the person representing 'the viewer'.
He questions why you wouldn't want to see the credits/view the game history.
Playing it more than once gives you sort of a guide to get a neutral ending so it doesn't feel as rending.
He calls it a conversation simulator but it's pretty much very little variance.
I don't know if the viewer is supposed to be someone he really wants to know about him, or representing a slightly jerkish person you might meet say in a cafe.Read More due to some profanity, physical abuse by a parent, vague descriptions of sexual subject matter, but, most importantly, homophobia and violence against gay people in a way that could upset and trigger anyone who has personal experience with it. I mostly played it safe with my options, so I'm terrified to see what the others "endings" are. This game hit really close to home, as I am in a similar situation to the protagonist. I know this game will probably never be as popular as Loved, due to the fact that there will be less people truly affected by it, but it really is something special.This is a very accurate, very beautiful, and very important game. I too played it safe with the options, and I don't think I want to play this again trying other options.I feel like he's sort of blaming the person playing the game for their choices 'I wonder what that says about you' because I chose to look at one portion before the other.
It means I wanted to see what choices you made in this situation. ' sounds not inauthentic, but the rest feel just as inauthentic to how i felt.Here are my impressions from a replay I viewed the credits and about first and got a little confused as to why he needed to say 'real name vs legal name' The narrator is nicer when these are viewed. There are no right answers in two ways yes, but I feel like there is also nothing nice or happy you can say.